galaxy pets

For this animated short we did using Unreal Engine, I was part of the team texturing the 3D assets in Substance Painter. Below is a selection of stills from the short, plus some of the assets surfaced.

I also worked on concept art for the project. See the gallery of my concept art for this project.

Environmental assets split between Dan Brown and myself. I covered the smaller assets: mushrooms, present characters, candy props for set dressing.

Characters

I textured the environment. Characters by Dan Brown